this post was submitted on 14 Mar 2024
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Fair point, however everyone (just about) has either an android or apple phone. Not everyone plays computer games.
Yes, and since Valve drives up the cost of video games while contributing nothing, they’re certainly doing their part to stymie the industry.
So as a developer I could release my software on Steam directly (no publisher and associated costs) and have access to how many potential customers? Of course I could also release on my own website and host everything myself, or I could use the Epic Store, perhaps GOG.
How do you think Steam store restricts the industry? I can buy steam keys on alternative sites, is that possible in Epic or GOG?
https://partner.steamgames.com/doc/features/keys
As a customer the steam store experience, mod workshop, Steam deck and OS, Steam VR app (I use with my Quest 2) all work really well for me. Reviews seem pretty uncensored (at least I've not read about Valve doing anything underhand)
I'm very happy to say that the Steam android app could be better!
As a final point, I would like to see a viable alternative to Steam as competition is generally good for consumers!
Steam did deal a big blow to self publishing and piracy as it provided a platform to sell games, manage patches, multiplayer, DLC, gaming community moderation, controller support etc. It really reduced a lot of burden on developers.