this post was submitted on 06 Jun 2023
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GameDev

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Hi, so, not really sure what rules if any @[email protected] has in mind for this community. But just delete this thread if it's against them, no worries.

With that out of the way, I thought it might be fun for us all to share a bit about our current project(s), along with anywhere people can find devlogs or demos or whatever else.

Sounds like a typical self-promo thread? Maybe. And maybe that's not allowed. But I have no horse in this race, my only "game" is currently a very janky prototype and my devlog channel exists only in my mind.

I can't get enough of other people's devlogs and love to discover new interesting sounding projects, so here we are lol.

Wotcha making?

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[–] [email protected] 2 points 2 years ago (3 children)

Thread is totally fine! Thanks! :D

I'm currently writing my own semi-engineless game (I don’t want to say that I’m building my own engine, but I do have some reusability for my own sake) while figuring out SDL2. Not enough defined of the game yet since I'm still learning where to go while working on the tech stack, but I have some ideas inspired by various games to create an unique mix. Will absolutely show it off when I have something to share.

[–] [email protected] 1 points 2 years ago (2 children)

Well this is a vaguebooking infraction if ever I've seen one 😉

[–] [email protected] 1 points 2 years ago (1 children)

Haha my bad. It is also still quite vague in some parts, and I don't want to pin myself too hard yet :D

But I'm very inspired by games like RimWorld, Factorio and the Shadowrun Returns series, but also games like Hacknet, Sheltered, Zachtronics games and even elements from Rust and Vampire Survivors lol.

Listing them like that makes zero sense, but from some games it's the specific artstyle or a GUI component, from others its the interaction or gameplay loop. I hope I can mix it together to something unique that will stand out as its own thing.

[–] [email protected] 1 points 2 years ago

Well consider me officially intrigued when you have progress to report 😄