I've played other Ubisoft games before, most recently AC Odyssey. Been on a Switch kick for a minute and smashed 200 hours in TOTK, potentially one of my favorite games ever at this point. But I wanted to switch it up and go through some of my PC backlog so I started up Far Cry 5.
The beginning was decent...but it became very apparent quickly that the entire model of the game was very, well, familiar. In that it's almost identical in gameplay design to AC Odyssey. Add to that the almost distracting number of bugs in the game - constantly have civilians that I can't liberate for no reason, and if you use a game controller the reverse and decelerate buttons for driving vehicles straight up aren't even mapped - and my opinion is that this is a subpar experience. I haven't extensively looked up other people's reviews or experiences, but I was curious to know if anyone felt similarly.
Oh no! Far Cry 5 is in my backlog and nearing my play point! While I personally have no issue with the play style of AC Odyssey (I do like that game a lot) I see how that can be a startling similarity. Any tips on making the play through better? First one appears to be don't use a game pad as not all the buttons work out of the box lol
That aside, I'd say it's almost unfair to compare a PC AAA title from years ago to a Nintendo AAA title of today. From what I've read at the very least, there's been a big push to get away from mechanics of the older gens recently, so I wonder if that's what you're picking up on.
Then again, it could just be recycled engines that's going on... I'm no expert here, just a speculator :)
I think the most important takeaway I'm getting from this experience is that my usual playthrough method of trying to 100% a game by doing all the side missions and quests will not be rewarded much in this game due to the repetitive nature of it. I'm thinking I'll enjoy it more if I just stick mostly to the main plot. I grinded AC Odyssey for like 200-300 hours and I think this game is similar enough that I wouldn't get much out of it playing the same way.
I still like the game, honestly, I just do think the dichotomy of the experience is throwing me off and making me appreciate Nintendo's ability to create virtually bug free, very complete gaming experiences more than I did before.
I think it speaks to the polish of Tears of the Kingdom. When Breath of the wild came out, I played it and went straight into Horizon Zero Dawn. Which is a great game, but the open world aspect and freedom BOTW had, made the open world in Horizon feel clunky.