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Todd Howard wants Elder Scrolls 6 to be ‘the ultimate fantasy-world simulator’
(www.videogameschronicle.com)
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Bethesda, everything doesn't need to have the biggest map ever, it just needs to have good writing and replayability.
Like New Vegas has a map 3 times smaller than fallout 4 & 76 and I'm still enjoying it almost 15 years later. (I'm not knocking those other games, I'm just saying map and game hugeness isn't what matters.)
You don't need the biggest map ever to make a good game. You do, however, need the biggest map ever to make a good Elder Scrolls game. People referring to BG3 don't really understand the essence of the Elder Scrolls, a vision the series has pursued all the way back to Arena.
...well when you put it that way you are right. Elder scrolls games are known for having enormous expansive maps, criticizing that is like criticizing mario for having too many coins or something haha
Mario games are all right, except for all the platform jumping.
No you don't. The evolution of the Elder Scrolls series proves that, as the map size has been massively reduced. The Skyrim map is extremely tiny compared to Daggerfall.