this post was submitted on 21 Dec 2024
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If you say something nice about the game to 2 friends where 1 friend pirates and the other buys, the company makes net 0 from the sales, and they tell 2 friends and so on. Then after buying company in bankruptcy, use remote exploit to delete all copies and send shares skyrocketing even more than OP.
except most pirates would never have bought the product in the first place... so is it really a loss for the company?
How do you know they never would have brought it if they made the choice to pirate it?
There are games I don't want to buy and I've never pirated those. The only games I pirate are ones I want to play.
I ask them. And I feel the same way myself