this post was submitted on 16 Nov 2024
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[–] [email protected] 16 points 1 day ago (12 children)

I tried giving c2077 a fair chance, thrice despite who made it.
First time, I stopped shortly after the montage cause I found that speed running so much plot was silly.
Second time: cause the cars handlikg goes from wading through pudding to sometimes bouncing off of a wall to barely being able to drive a straight lone. Third time: Jonny. Just Jonny. Didn't like him.

[–] [email protected] 25 points 1 day ago (10 children)

Honestly cyberpunk has one of the worst handling mechanics I've seen in a game made by a big studio. Still though it is one of my favorite games after the improvements they did on the game.

[–] [email protected] 4 points 1 day ago (4 children)

I tried it again a few days ago, the first time was last year.
The cars are nearly unusuable, today

[–] [email protected] 2 points 1 day ago (1 children)
[–] [email protected] 1 points 1 day ago (1 children)

tried that one actually, and it made it worse, it made the terrible handling consistent
and it shouldnt need a mod (no matter how old or new a game is) to fix a core mechanic
heck, its a cyberpunk game, driving should have been one of the first things to get right

[–] [email protected] 2 points 1 day ago (1 children)

Yes, when I think "cyberpunk" the first thing that comes to mind is vehicle handling.

[–] [email protected] 3 points 1 day ago

cars are an important part of the cyberpunk genre, vehicles in general, so yes, vehicle handling is very important in your open world cyberpunk game

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