this post was submitted on 11 Sep 2024
7 points (100.0% liked)
Gaming
30579 readers
68 users here now
From video gaming to card games and stuff in between, if it's gaming you can probably discuss it here!
Please Note: Gaming memes are permitted to be posted on Meme Mondays, but will otherwise be removed in an effort to allow other discussions to take place.
See also Gaming's sister community Tabletop Gaming.
This community's icon was made by Aaron Schneider, under the CC-BY-NC-SA 4.0 license.
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I recall someone who build some automated system to measure input latency on gamepads, who gathered data for a bunch over different interfaces, which is a subset of that. They had some sort of automated testing system, moved the controls automatically with a microcontroller-driven system.
looks
Neither of them are what I'm remembering, but it looks like multiple people have built input latency databases.
https://rpubs.com/misteraddons/inputlatency
https://gamepadla.com/
The second looks close to what you might want. Each controller has a page with a fair amount of information.
EDIT: I don't think that this is what I was thinking of either, but looks like another microcontroller-based system to measure input latency:
https://github.com/maziac/lagmeter
EDIT2: Also not what I was thinking of, but yet another input latency measurement project:
https://epub.uni-regensburg.de/36811/1/ExtendedAbstractLatencyCHI2018.pdf
EDIT3: Also not what I was thinking of, but another:
https://github.com/finger563/esp-usb-latency-test
That's some good data! I'm mostly interested in filtering by Linux support and latency/accuracy measurements. Some of them are very helpful, thank you!