this post was submitted on 21 Apr 2024
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Rust
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I took a very quick look at the code and one thing I noticed, is that you're using
&String
.For a parameter in a function, you always want to use
&str
instead, as explained here: https://doc.rust-lang.org/book/ch04-03-slices.html#string-slices-as-parametersI believe, it's also not a thing to return
&String
(nor to store it in a struct). I don't have as solid of an explanation for it, it's just not something I see much in Rust code (and in the chapter above, they do use a&str
as return value, too).Maybe someone else can weigh in on that.
The same applies for:
&[]
rather than&Vec
&Path
rather than&PathBuf
&OsStr
rather than&OsString
I would also recommend using Clippy. I think, you can just run
cargo clippy
and it'll work.It's a linter and will tell you lots of code style issues (like using
&String
as a parameter).If you've never run it, it might spit out a lot of warnings at first, but working through them can teach you quite some things.
Thanks, that was a lot of info I didn't know either. I was wondering how to use clippy...