this post was submitted on 17 Oct 2023
207 points (96.8% liked)
Games
31990 readers
2 users here now
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
Weekly Threads:
Rules:
-
Submissions have to be related to games
-
No bigotry or harassment, be civil
-
No excessive self-promotion
-
Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts
-
Mark Spoilers and NSFW
-
No linking to piracy
More information about the community rules can be found here.
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
UC Secdef: choose to remain undercover or go double agent and side with pirates
UC Vanguard: choose how to handle not just Terrormorphs but what to do about [Subject REDACTED]
Ryujin: I think there's three possible outcomes there.
There's also a few side quests that can go either way, like the beer run mission. There's quite a lot more choice and consequences for a Bethesda RPG.
You also have options that change depending on your skills and progress.
You can choose to bribe, persuade, manipulate, flex your muscles, or do them a favor. Sometimes you can choose to kill them if they're not cooperating. If a task is related to one of your skills, you can show off your knowledge.
The whole no choice paradigm was much more true for FO4 than for Starfield.