this post was submitted on 19 Aug 2024
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I was trying to think of which games created certain mechanics that became popular and copied by future games in the industry.

The most famous one that comes to my mind is Assassin’s Creed, with the tower climbing for map information.

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[–] [email protected] 2 points 3 months ago (1 children)

I might be miss remembering the claim. It was from a documentary, so I might be able to find to when I get home.

[–] [email protected] 2 points 3 months ago (1 children)

It's also possible they just didn't know. LucasArts didn't push the system all that much in their PR. You'll see it in some bullet points on the retail boxes, and articles of the time might make a passing reference to it. It was quite a remarkable system for the time and they were very low key about it.

[–] [email protected] 1 points 3 months ago

Probably just that.