this post was submitted on 27 May 2024
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[–] [email protected] 119 points 6 months ago (16 children)

Or give them the password. They aren't going to check if your still alive.

[–] [email protected] 80 points 6 months ago (15 children)

It is bullshit tho. I feel like for how massive these libraries are, I should be able to do that. Even if it requires a death certificate to make the transfer.

[–] [email protected] 41 points 6 months ago (10 children)

This is what steam is: a lesser form of ownership in exchange for the perks of the platform. I've come to prefer physical media first, DRM free second, and steam third. It's just not as good of a value proposition to me compared to outright ownership (of the license to use the software, I know we don't own "the game").

[–] natecox 36 points 6 months ago (2 children)

Physical media today isn’t really much better though, increasingly frequently all a disk gets you is a license to activate a digital copy anyways, with a “must be online for first play” requirement.

[–] [email protected] 18 points 6 months ago (1 children)

That's exactly how I ended up with a steam account. Bought a Civ V cd and the game isn't on the cd, just an installer for steam and a key.

[–] [email protected] 5 points 6 months ago (1 children)

It's sadly true. I have been lucky so far, but I know one day I'll accidentally give money to a developer who does this

[–] [email protected] 3 points 6 months ago (1 children)

I'm curious what recent games you've been able to purchase physical copies of that ran without updating or validating using the internet. I didn't know any publishers still did that, at least not on PC.

[–] [email protected] 1 points 6 months ago

I admittedly don't buy many games lately, especially not from the big budget crowd. BG3 seems to run fine without internet, as do Sea of Stars and Noita.

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